![]() ![]() Given the plethora of creature, artifact, and enchantments with powerful text, you’ll be frequently long-pressing your opponent’s cards before you make your moves – or checking their graveyard for what spell just walloped your side of the board. There are some compromises when playing on a small screen: as previously noted, the art for each card can get very small after it’s played on the field, and while critical info like creature stats are thankfully very visible, you’ll have to long-press minions to get a proper look at them and their abilities. And yes, the former’s punch-hole was far less obstructing than the notch that still cuts into the screen on the leading Apple phone, but the MTG Arena’s developers were smart enough to keep the sides of the playing field clear. That’s not to say all MTG Arena mobile experiences are equal: it was a bit easier to handle everything going on when playing on the nearly 6.8-inch display on the Asus ROG 5 compared to the 6.1-inch display on the iPhone 12 Pro. (Image credit: Future) Unobstructed MTG Arena Your hand will be half-hidden at the bottom of the screen, and will need to be tapped to spread them out on the screen (hiding most of the playing field) to pick ![]() Admittedly, the cards are shrunk down so much that you might confuse similar-looking ones for each other, but you likely won’t lose track of creatures, enchantments, or other card types that linger on the battlefield. The MTG Arena mobile app setup is identical, just more compact. On top is a mirrored setup for your opponent’s hand, life, deck, and discard pile. ![]() MTG Arena already does a lot of work approximating a combat card game: when in a match, your cards in hand are fanned out on the bottom and a life counter above it, with your deck and discard pile on the left and phase indicator - where you’re at on the current turn - on the right. Shrinking that down to a phone screen requires a little compromise, but it’s doable - and the core of games like MTG can be preserved. ![]() There’s no getting around how much better it feels to use a mouse to control games that need a lot of precision, like real-time strategy, tabletop, or card games - and see everything happening on a big screen. ![]()
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